THE FIRST BERSERKER: KHAZAN FUNDAMENTOS EXPLICADO

The First Berserker: Khazan Fundamentos Explicado

The First Berserker: Khazan Fundamentos Explicado

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

Nãeste sei se isso foi por questãeste intencional por design ou resultado por um erro, mas tenho a impressão de que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” que o estúdio preparou — mas vale a pena insistir um pouco para atravessar dela.

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For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

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Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e um suco demasiado bom para se repetir

Também igualmente similarmente identicamente conjuntamente temos personagens demasiado bem escritos qual acompanham este protagonista durante a jornada e que agregam muito natural para o conteúdo da história.

Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.

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